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BattleTech: Devastation

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Critical Hit G.
BattleTech: Devastation

Details

Please begin arriving at 12:30 pm; event starts at 1:00 pm. RSVP and Walk-ups are accepted!

Force Building:
The players have 600 PV for their forces. They can bring any mech, vehicle or infantry unit they want from any era and faction. The except is that a unit chassis can only brought 3 times. For example, you can bring 3 Archer ARC-2R or 1 Archer ARC-2R, 1 Archer ARC-4M and 1 Archer ARC 2R. No skill level below skill 2. One Battlemech or vehicle from a player list must be selected to be the “Force Commander”. The “Force Commander” must be at skill 2.

Game:
This will be a large team battle; teams will be created based on player counts when the event starts. Game length will be 10 turns. There will be three objectives for the players to fight over; the objectives will be on the center of the board. The objectives start scoring on the end of turn 3. Each objective scores 1 VP to the team that has it and a draw form Battlefield Support deck. (The GM will provide the deck for players to draw from.) Each player will then draw from the Battlefield Support deck if their “Force Commander” is still alive. At the end of 10 turns, any slain “Force Commander” gives the opposing team 1 VP.

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